Castles & Crusades Dragonlance Adventures, Podreczniki RPG, Castles & Crusades

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Dragonlance Adventures
a Castles & Crusades campaign sourcebook
by Antonio Eleuteri
v1.4
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Index
Introduction.........................................................................................................................................5
Basic setting information.....................................................................................................................5
Languages.........................................................................................................................................5
Coinage............................................................................................................................................6
Races.....................................................................................................................................................6
Human.............................................................................................................................................6
Kender..............................................................................................................................................6
Elf.....................................................................................................................................................7
Half-elf.............................................................................................................................................7
Dwarf................................................................................................................................................7
Gnome, Fey......................................................................................................................................7
Gnome.............................................................................................................................................8
Half-Ogre.........................................................................................................................................9
Minotaur..........................................................................................................................................9
Half-Orc.........................................................................................................................................10
Classes.................................................................................................................................................10
Wizards of High Sorcery (Intelligence).........................................................................................10
Knights of Solamnia (Charisma)...................................................................................................12
Knights of the Crown...............................................................................................................13
Knights of the Sword................................................................................................................13
Knights of the Rose...................................................................................................................13
Mariner (Dexterity).......................................................................................................................14
Monk..............................................................................................................................................15
Paladin...........................................................................................................................................15
Druid..............................................................................................................................................16
Cleric.............................................................................................................................................16
Background Skills...............................................................................................................................17
References...........................................................................................................................................18
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Introduction
What follows are some notes on the use of the Castles & Crusades (C&C) game to run
Dragonlance campaigns. Aim of this document is not to describe a full setting for the C&C game
(too much has been written about Dragonlance!), but to give some hints and suggestions to easily
use the existing gaming material (most notably the DL module series and the DLA sourcebook).
The philosophy behind this adaptation is to stay as near as possible to the spirit of the C&C game
(i.e. keep things as simple as possible), while providing the necessary flavour of the Dragonlance
setting. Such spirit is close to the DL module series, which successfully created a new setting
around the core AD&D rules, with little or no additional rules material. With this objective in
mind, what follows are the bare essentials, in terms of races and classes, which can be used to
successfully run the original Dragonlance campaign, and other campaigns close in spirit to the
original one. I hope you have fun reading and using the material, as much as I had creating it. Long
live Dragonlance, long live the Crusade!
Basic setting information
Languages
All characters with an Intelligence Prime are assumed to be literate in all the languages they know.
Otherwise, they must expend one point of their Intelligence modifier (C&C PH p.8) to learn how to
read/write (or devote a Background Skill choice to the Scribner skill, if those optional rules are
used). Each language denoted as “additional” in the races writeups can be learned by starting
characters by performing an Intelligence check (CL0), or by expending one point of Intelligence
modifier (as per standard rules).
Ansalonian languages
Language
Region/Race
Alphabet/Notes
Language
Region/Race
Alphabet/Notes
Abanasinian
Abanasinia
Ergot
Icespeak
Ice Folk
Ergot
Camptalk
Mercenary slang
Ergot
Kalinese
Blood Sea ports
Istarian
Common
All Ansalon (trade)
Ergot
Kenderspeak
Goodlund, Hylo, kenders
Ergot
Dargoi
Underwater cultures
Elven
Kharolian
Plains of Dust, Tarsis
Ergot
Dargonesti
Dargonesti elves
Elven
Khur
Khur (desert nomads)
Istarian
Dimernesti
Dimernesti elves
Elven
Kolshet
Ancient ogre (dead)
Ogre
Draconic
Dragons
None
Kothian
Mithas, Kothas, minotaurs
Kothian
Druidic
Druids (secret language)
Elven
Lemish
Lemish humans and goblins Ergot
Dwarven
Abanasinia, Dwarves
Dwarven runes
Nerakese
Neraka
Istarian
Elven
Southern Ergoth, Elves
Elven
Nestari
Ancient elven (dead)
Elven
Ergot
Northern Ergoth
Ergot
Nordmaarian
Nordmaar
Istarian
Ergothian
Ancient human (dead)
Ergot
Ogre
Blode, Kern, Ogres
Ogre
Estwilde
Estwilde humans
Ergot
Que-Nal
Schallsea nomads
Ergot
Giant
Hill Giants
Ogre
Saifhum
Saifhum
Ergot
Gnoll
Gnolls
None
Slig
Sligs
None
Gnome
Sancrist, Gnomes
Ergot
Solamnic
Solamnia, Sancrist
Ergot
Goblin
Goblins
Ogre
Sylvan
Sylvan races
Elven
Gullytalk
Gully dwarves
None
Thanoi
Thanoi
None
Hammertalk
Dwarves
Non verbal
Wemitowuk
Schallsea nomads
Ergot
Hand Talk
Abanasinia, elves and humans
Sign language
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